Year
2023
File Attachment
finalpaper_408_0524052031.pdf194.39 KB
Abstract
Our international nuclear safeguards community is a dynamic one which benefits from individuals with a
wide array of backgrounds. Due to our community’s successful engagement into higher learning
institutions, the number of university students choosing to pursue careers in nuclear nonproliferation
after attaining an advanced degree in a relevant area grows each year. Many of these students, having
spent years in a workforce already before they graduate with a masters or doctoral degree, can be
categorized as adult learners and, hence, benefit from a more nuanced educational approach than
traditional grade school education methods. A commonly understood principle of adult learning is to
employ various learning styles (visual, auditory, and kinesthetic learning) to enhance the learning
experience. This is especially true in the field of nuclear nonproliferation and, specifically, international
safeguards, where the understanding of concepts takes place by reading relevant textbooks and/or
through discussion in classrooms which can further benefit from the incorporation of an experiential
component via kinesthetic learning.
Leading to this endeavor, researchers at Argonne National Laboratory have been employing gamebased, simulated projects to enhance the experiential learning approach for graduate students hoping
to advance their understanding of concepts relevant to the nuclear nonproliferation field of work. Since
2017, Argonne staff members have been collaborating closely with the faculty members at Texas A&M
University on their graduate-level Introduction to Nuclear Nonproliferation course which is open to
nuclear engineering graduate students as well as international relations and foreign policy graduate
students. In this course, students learn the history and fundamentals of the nuclear nonproliferation
regime ranging from the birth of the nuclear age, proliferation activities among states, the Cold War, the
nuclear fuel cycle, the establishment of nonproliferation institutions, and the international safeguards
regime. Complementing this conceptual understanding, students obtain from competent and
knowledgeable faculty is the completion of four simulated game-based projects that serve to congeal
the myriad of topics students learn throughout their semester. This presentation will discuss the
evolution of this game-based approach for enhanced educational endeavors as well as the projects
themselves, their learning objectives, their management campaigns, and the observed results from
students completing such simulations.